Dies ist noch nicht die fertige Sammelstelle für Loadouts.
Es wird wahrscheinlich die nächsten Tage implementiert.
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Beschreibung:
Eine Threatsammlung für Missionsersteller zum Nachschlagen verschiedener klassenspezifischer Loadouts.
Loadouts werden in Standard Vanilla Kleidung ausgegeben, wodurch maximal die Kleidung und Waffen an sich verändert werden sollten, nicht aber die darin beinhaltene Ausrüstung.
Um das Ausrüsten vor geplanten Missionen auf ein Minimum zu reduzieren.
Hierdurch wird gewährleistet, dass Loudouts mit den Richtigen Materialien bestückt sind.
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Aufbau (Forumstruktur):
-Allgemeine Ausrüstungssammlung
--verschiedene Klassen //Bsp. Medic
---evtl. verschiedene Varianten einer Klasse //Bsp. Medic norm., Medic leicht ausgerüstet, Para – Medic
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Beispiel:
Medic Standard 31,5 kg
Rucksack: Medizinisches Material
Tragegurt: Rauchgranaten, Funkgerät, Leuchtmaterial
Anzug: Kabelbinder, Ohrstöpsel, Munition
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comment "Exported from Arsenal by Sol.Pvtvvres [Romi]";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "U_B_CombatUniform_mcam_tshirt";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
this addItemToUniform "ACE_EarPlugs";
for "_i" from 1 to 3 do {this addItemToUniform "30Rnd_65x39_caseless_mag";};
this addVest "V_PlateCarrier2_rgr";
this addItemToVest "ACRE_PRC343_ID_2";
for "_i" from 1 to 6 do {this addItemToVest "SmokeShell";};
for "_i" from 1 to 2 do {this addItemToVest "Chemlight_green";};
this addItemToVest "SmokeShellRed";
this addItemToVest "SmokeShellGreen";
this addBackpack "B_Carryall_cbr";
for "_i" from 1 to 3 do {this addItemToBackpack "ACE_bloodIV_250";};
for "_i" from 1 to 3 do {this addItemToBackpack "ACE_bloodIV_500";};
for "_i" from 1 to 3 do {this addItemToBackpack "ACE_bloodIV";};
for "_i" from 1 to 20 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 20 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_atropine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_personalAidKit";};
for "_i" from 1 to 20 do {this addItemToBackpack "ACE_packingBandage";};
for "_i" from 1 to 20 do {this addItemToBackpack "ACE_elasticBandage";};
this addItemToBackpack "ACE_surgicalKit";
for "_i" from 1 to 9 do {this addItemToBackpack "ACE_tourniquet";};
this addItemToBackpack "ACE_EarPlugs";
for "_i" from 1 to 20 do {this addItemToBackpack "ACE_quikclot";};
for "_i" from 1 to 20 do {this addItemToBackpack "ACE_fieldDressing";};
this addHeadgear "H_HelmetB_light_desert";
this addGoggles "G_Tactical_Clear";
comment "Add weapons";
this addWeapon "arifle_MXM_F";
this addPrimaryWeaponItem "muzzle_snds_H";
this addPrimaryWeaponItem "acc_pointer_IR";
this addPrimaryWeaponItem "optic_Hamr";
this addPrimaryWeaponItem "bipod_02_F_blk";
this addWeapon "Binocular";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemRadioAcreFlagged";
this linkItem "NVGoggles";
comment "Set identity";
this setSpeaker "ACE_NoVoice";