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xgamescom

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  1. xgamescom

    Loadouts Main

    comment " TEAMLEADER V1"; comment "Exported from Arsenal by Sol.Cpt.xgamescom"; comment "Remove existing items"; removeAllWeapons this; removeAllItems this; removeAllAssignedItems this; removeUniform this; removeVest this; removeBackpack this; removeHeadgear this; removeGoggles this; comment "Add containers"; this forceAddUniform "U_B_CombatUniform_mcam"; this addItemToUniform "ACE_EarPlugs"; this addItemToUniform "ACE_Flashlight_XL50"; for "_i" from 1 to 2 do {this addItemToUniform "HandGrenade";}; for "_i" from 1 to 3 do {this addItemToUniform "SmokeShell";}; this addItemToUniform "SmokeShellGreen"; this addItemToUniform "Chemlight_blue"; this addVest "V_PlateCarrier1_rgr"; for "_i" from 1 to 2 do {this addItemToVest "ACE_morphine";}; this addItemToVest "ACE_epinephrine"; this addItemToVest "ACE_tourniquet"; for "_i" from 1 to 10 do {this addItemToVest "ACE_quikclot";}; for "_i" from 1 to 5 do {this addItemToVest "ACE_packingBandage";}; this addItemToVest "ACE_MapTools"; for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";}; this addItemToVest "ACE_IR_Strobe_Item"; this addItemToVest "16Rnd_9x21_Mag"; for "_i" from 1 to 8 do {this addItemToVest "30Rnd_65x39_caseless_mag_Tracer";}; this addBackpack "B_AssaultPack_mcamo"; for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_SmokeBlue_Grenade_shell";}; for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_SmokeGreen_Grenade_shell";}; for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_SmokeRed_Grenade_shell";}; for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_Smoke_Grenade_shell";}; for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_SmokeYellow_Grenade_shell";}; for "_i" from 1 to 10 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";}; this addHeadgear "H_HelmetSpecB_sand"; this addGoggles "G_Tactical_Clear"; comment "Add weapons"; this addWeapon "arifle_MX_GL_F"; this addPrimaryWeaponItem "optic_Hamr"; this addWeapon "hgun_P07_F"; this addWeapon "Binocular"; comment "Add items"; this linkItem "ItemMap"; this linkItem "ItemCompass"; this linkItem "ItemWatch"; this linkItem "tf_anprc152"; this linkItem "ItemGPS"; this linkItem "NVGoggles"; comment "Set identity"; this setSpeaker "ace_novoice";
  2. xgamescom

    Loadouts Main

    comment " ASST AT V1"; comment "Exported from Arsenal by Sol.Cpt.xgamescom"; comment "Remove existing items"; removeAllWeapons this; removeAllItems this; removeAllAssignedItems this; removeUniform this; removeVest this; removeBackpack this; removeHeadgear this; removeGoggles this; comment "Add containers"; this forceAddUniform "U_B_CombatUniform_mcam"; this addItemToUniform "ACE_EarPlugs"; this addItemToUniform "ACE_Flashlight_XL50"; for "_i" from 1 to 2 do {this addItemToUniform "HandGrenade";}; for "_i" from 1 to 3 do {this addItemToUniform "SmokeShell";}; this addItemToUniform "SmokeShellGreen"; this addItemToUniform "Chemlight_blue"; this addVest "V_PlateCarrier1_rgr"; for "_i" from 1 to 2 do {this addItemToVest "ACE_morphine";}; this addItemToVest "ACE_epinephrine"; this addItemToVest "ACE_tourniquet"; for "_i" from 1 to 10 do {this addItemToVest "ACE_quikclot";}; for "_i" from 1 to 5 do {this addItemToVest "ACE_packingBandage";}; this addItemToVest "ACE_MapTools"; for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";}; this addItemToVest "ACE_IR_Strobe_Item"; this addItemToVest "16Rnd_9x21_Mag"; for "_i" from 1 to 10 do {this addItemToVest "30Rnd_65x39_caseless_mag_Tracer";}; this addBackpack "B_Kitbag_mcamo"; for "_i" from 1 to 2 do {this addItemToBackpack "Titan_AT";}; this addHeadgear "H_HelmetSpecB_sand"; this addGoggles "G_Tactical_Clear"; comment "Add weapons"; this addWeapon "arifle_MX_F"; this addPrimaryWeaponItem "optic_Hamr"; this addWeapon "hgun_P07_F"; comment "Add items"; this linkItem "ItemMap"; this linkItem "ItemCompass"; this linkItem "tf_microdagr"; this linkItem "tf_rf7800str"; this linkItem "NVGoggles"; comment "Set identity"; this setSpeaker "ace_novoice";
  3. xgamescom

    Loadouts Main

    comment " AT V1"; comment "Exported from Arsenal by Sol.Cpt.xgamescom"; comment "Remove existing items"; removeAllWeapons this; removeAllItems this; removeAllAssignedItems this; removeUniform this; removeVest this; removeBackpack this; removeHeadgear this; removeGoggles this; comment "Add containers"; this forceAddUniform "U_B_CombatUniform_mcam"; this addItemToUniform "ACE_EarPlugs"; this addItemToUniform "ACE_Flashlight_XL50"; for "_i" from 1 to 2 do {this addItemToUniform "HandGrenade";}; for "_i" from 1 to 3 do {this addItemToUniform "SmokeShell";}; this addItemToUniform "SmokeShellGreen"; this addItemToUniform "Chemlight_blue"; this addVest "V_PlateCarrier1_rgr"; for "_i" from 1 to 2 do {this addItemToVest "ACE_morphine";}; this addItemToVest "ACE_epinephrine"; this addItemToVest "ACE_tourniquet"; for "_i" from 1 to 10 do {this addItemToVest "ACE_quikclot";}; for "_i" from 1 to 5 do {this addItemToVest "ACE_packingBandage";}; this addItemToVest "ACE_MapTools"; for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";}; this addItemToVest "ACE_IR_Strobe_Item"; this addItemToVest "16Rnd_9x21_Mag"; for "_i" from 1 to 10 do {this addItemToVest "30Rnd_65x39_caseless_mag_Tracer";}; this addBackpack "B_AssaultPack_mcamo"; this addItemToBackpack "Titan_AT"; this addHeadgear "H_HelmetSpecB_sand"; this addGoggles "G_Tactical_Clear"; comment "Add weapons"; this addWeapon "arifle_MX_F"; this addPrimaryWeaponItem "optic_Hamr"; this addWeapon "launch_O_Titan_short_F"; this addWeapon "hgun_P07_F"; comment "Add items"; this linkItem "ItemMap"; this linkItem "ItemCompass"; this linkItem "tf_microdagr"; this linkItem "tf_rf7800str"; this linkItem "NVGoggles"; comment "Set identity"; this setSpeaker "ace_novoice";
  4. xgamescom

    Loadouts Main

    comment "RIFLEMAN AT V1"; comment "Exported from Arsenal by Sol.Cpt.xgamescom"; comment "Remove existing items"; removeAllWeapons this; removeAllItems this; removeAllAssignedItems this; removeUniform this; removeVest this; removeBackpack this; removeHeadgear this; removeGoggles this; comment "Add containers"; this forceAddUniform "U_B_CombatUniform_mcam"; this addItemToUniform "ACE_EarPlugs"; this addItemToUniform "ACE_Flashlight_XL50"; for "_i" from 1 to 2 do {this addItemToUniform "HandGrenade";}; for "_i" from 1 to 3 do {this addItemToUniform "SmokeShell";}; this addItemToUniform "SmokeShellGreen"; this addItemToUniform "Chemlight_blue"; this addVest "V_PlateCarrier1_rgr"; for "_i" from 1 to 2 do {this addItemToVest "ACE_morphine";}; this addItemToVest "ACE_epinephrine"; this addItemToVest "ACE_tourniquet"; for "_i" from 1 to 10 do {this addItemToVest "ACE_quikclot";}; for "_i" from 1 to 5 do {this addItemToVest "ACE_packingBandage";}; this addItemToVest "ACE_MapTools"; for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";}; this addItemToVest "ACE_IR_Strobe_Item"; this addItemToVest "16Rnd_9x21_Mag"; for "_i" from 1 to 10 do {this addItemToVest "30Rnd_65x39_caseless_mag_Tracer";}; this addHeadgear "H_HelmetSpecB_sand"; this addGoggles "G_Tactical_Clear"; comment "Add weapons"; this addWeapon "arifle_MX_F"; this addPrimaryWeaponItem "optic_Hamr"; this addWeapon "launch_NLAW_F"; this addWeapon "hgun_P07_F"; comment "Add items"; this linkItem "ItemMap"; this linkItem "ItemCompass"; this linkItem "tf_microdagr"; this linkItem "tf_rf7800str"; this linkItem "NVGoggles"; comment "Set identity"; this setSpeaker "ace_novoice";
  5. xgamescom

    Loadouts Main

    comment "ASST LMG V1"; comment "Exported from Arsenal by Sol.Cpt.xgamescom"; comment "Remove existing items"; removeAllWeapons this; removeAllItems this; removeAllAssignedItems this; removeUniform this; removeVest this; removeBackpack this; removeHeadgear this; removeGoggles this; comment "Add containers"; this forceAddUniform "U_B_CombatUniform_mcam"; this addItemToUniform "ACE_EarPlugs"; this addItemToUniform "ACE_Flashlight_XL50"; for "_i" from 1 to 2 do {this addItemToUniform "HandGrenade";}; for "_i" from 1 to 3 do {this addItemToUniform "SmokeShell";}; this addItemToUniform "SmokeShellGreen"; this addItemToUniform "Chemlight_blue"; this addVest "V_PlateCarrier1_rgr"; for "_i" from 1 to 2 do {this addItemToVest "ACE_morphine";}; this addItemToVest "ACE_epinephrine"; this addItemToVest "ACE_tourniquet"; for "_i" from 1 to 10 do {this addItemToVest "ACE_quikclot";}; for "_i" from 1 to 5 do {this addItemToVest "ACE_packingBandage";}; this addItemToVest "ACE_MapTools"; for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";}; this addItemToVest "ACE_IR_Strobe_Item"; this addItemToVest "16Rnd_9x21_Mag"; for "_i" from 1 to 10 do {this addItemToVest "30Rnd_65x39_caseless_mag_Tracer";}; this addBackpack "B_Kitbag_mcamo"; for "_i" from 1 to 4 do {this addItemToBackpack "200Rnd_65x39_cased_Box_Tracer";}; this addHeadgear "H_HelmetSpecB_sand"; this addGoggles "G_Tactical_Clear"; comment "Add weapons"; this addWeapon "arifle_MX_F"; this addPrimaryWeaponItem "optic_Hamr"; this addWeapon "hgun_P07_F"; comment "Add items"; this linkItem "ItemMap"; this linkItem "ItemCompass"; this linkItem "tf_microdagr"; this linkItem "tf_rf7800str"; this linkItem "NVGoggles"; comment "Set identity"; this setSpeaker "ace_novoice";
  6. xgamescom

    Loadouts Main

    comment "ASST MMG V1"; comment "Exported from Arsenal by Sol.Cpt.xgamescom"; comment "Remove existing items"; removeAllWeapons this; removeAllItems this; removeAllAssignedItems this; removeUniform this; removeVest this; removeBackpack this; removeHeadgear this; removeGoggles this; comment "Add containers"; this forceAddUniform "U_B_CombatUniform_mcam"; this addItemToUniform "ACE_EarPlugs"; this addItemToUniform "ACE_Flashlight_XL50"; for "_i" from 1 to 2 do {this addItemToUniform "HandGrenade";}; for "_i" from 1 to 3 do {this addItemToUniform "SmokeShell";}; this addItemToUniform "SmokeShellGreen"; this addItemToUniform "Chemlight_blue"; this addVest "V_PlateCarrier1_rgr"; for "_i" from 1 to 2 do {this addItemToVest "ACE_morphine";}; this addItemToVest "ACE_epinephrine"; this addItemToVest "ACE_tourniquet"; for "_i" from 1 to 10 do {this addItemToVest "ACE_quikclot";}; for "_i" from 1 to 5 do {this addItemToVest "ACE_packingBandage";}; this addItemToVest "ACE_MapTools"; for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";}; this addItemToVest "ACE_IR_Strobe_Item"; this addItemToVest "16Rnd_9x21_Mag"; for "_i" from 1 to 10 do {this addItemToVest "30Rnd_65x39_caseless_mag_Tracer";}; this addBackpack "B_Kitbag_mcamo"; for "_i" from 1 to 4 do {this addItemToBackpack "130Rnd_338_Mag";}; this addHeadgear "H_HelmetSpecB_sand"; this addGoggles "G_Tactical_Clear"; comment "Add weapons"; this addWeapon "arifle_MX_F"; this addPrimaryWeaponItem "optic_Hamr"; this addWeapon "hgun_P07_F"; comment "Add items"; this linkItem "ItemMap"; this linkItem "ItemCompass"; this linkItem "tf_microdagr"; this linkItem "tf_rf7800str"; this linkItem "NVGoggles"; comment "Set identity"; this setSpeaker "ace_novoice";
  7. xgamescom

    Loadouts Main

    comment "MMG V1"; comment "Exported from Arsenal by Sol.Cpt.xgamescom"; comment "Remove existing items"; removeAllWeapons this; removeAllItems this; removeAllAssignedItems this; removeUniform this; removeVest this; removeBackpack this; removeHeadgear this; removeGoggles this; comment "Add containers"; this forceAddUniform "U_B_CombatUniform_mcam"; this addItemToUniform "ACE_EarPlugs"; this addItemToUniform "ACE_Flashlight_XL50"; for "_i" from 1 to 2 do {this addItemToUniform "HandGrenade";}; for "_i" from 1 to 3 do {this addItemToUniform "SmokeShell";}; this addItemToUniform "SmokeShellGreen"; this addItemToUniform "Chemlight_blue"; this addVest "V_PlateCarrier1_rgr"; for "_i" from 1 to 2 do {this addItemToVest "ACE_morphine";}; this addItemToVest "ACE_epinephrine"; this addItemToVest "ACE_tourniquet"; for "_i" from 1 to 10 do {this addItemToVest "ACE_quikclot";}; for "_i" from 1 to 5 do {this addItemToVest "ACE_packingBandage";}; this addItemToVest "ACE_MapTools"; for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";}; this addItemToVest "ACE_IR_Strobe_Item"; this addItemToVest "16Rnd_9x21_Mag"; this addItemToVest "130Rnd_338_Mag"; this addBackpack "B_AssaultPack_mcamo"; this addItemToBackpack "130Rnd_338_Mag"; this addHeadgear "H_HelmetB"; this addGoggles "G_Tactical_Clear"; comment "Add weapons"; this addWeapon "MMG_02_camo_F"; this addPrimaryWeaponItem "optic_Holosight"; this addPrimaryWeaponItem "bipod_01_F_blk"; this addWeapon "hgun_P07_F"; this addWeapon "Rangefinder"; comment "Add items"; this linkItem "ItemMap"; this linkItem "ItemCompass"; this linkItem "tf_microdagr"; this linkItem "tf_rf7800str"; this linkItem "NVGoggles"; comment "Set identity"; this setSpeaker "ace_novoice";
  8. xgamescom

    Loadouts Main

    comment "LMG V1"; comment "Exported from Arsenal by Sol.Cpt.xgamescom"; comment "Remove existing items"; removeAllWeapons this; removeAllItems this; removeAllAssignedItems this; removeUniform this; removeVest this; removeBackpack this; removeHeadgear this; removeGoggles this; comment "Add containers"; this forceAddUniform "U_B_CombatUniform_mcam"; this addItemToUniform "ACE_EarPlugs"; this addItemToUniform "ACE_Flashlight_XL50"; for "_i" from 1 to 2 do {this addItemToUniform "HandGrenade";}; for "_i" from 1 to 3 do {this addItemToUniform "SmokeShell";}; this addItemToUniform "SmokeShellGreen"; this addItemToUniform "Chemlight_blue"; this addVest "V_PlateCarrier1_rgr"; for "_i" from 1 to 2 do {this addItemToVest "ACE_morphine";}; this addItemToVest "ACE_epinephrine"; this addItemToVest "ACE_tourniquet"; for "_i" from 1 to 10 do {this addItemToVest "ACE_quikclot";}; for "_i" from 1 to 5 do {this addItemToVest "ACE_packingBandage";}; this addItemToVest "ACE_MapTools"; for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";}; this addItemToVest "ACE_IR_Strobe_Item"; this addItemToVest "16Rnd_9x21_Mag"; for "_i" from 1 to 2 do {this addItemToVest "200Rnd_65x39_cased_Box_Tracer";}; this addBackpack "B_AssaultPack_mcamo"; for "_i" from 1 to 2 do {this addItemToBackpack "200Rnd_65x39_cased_Box_Tracer";}; this addHeadgear "H_HelmetB"; this addGoggles "G_Tactical_Clear"; comment "Add weapons"; this addWeapon "LMG_Mk200_F"; this addPrimaryWeaponItem "optic_Holosight"; this addPrimaryWeaponItem "bipod_01_F_blk"; this addWeapon "hgun_P07_F"; this addWeapon "Rangefinder"; comment "Add items"; this linkItem "ItemMap"; this linkItem "ItemCompass"; this linkItem "tf_microdagr"; this linkItem "tf_rf7800str"; this linkItem "NVGoggles"; comment "Set identity"; this setSpeaker "ace_novoice";
  9. xgamescom

    Loadouts Main

    comment "MARKSMAN V1"; comment "Exported from Arsenal by Sol.Cpt.xgamescom"; comment "Remove existing items"; removeAllWeapons this; removeAllItems this; removeAllAssignedItems this; removeUniform this; removeVest this; removeBackpack this; removeHeadgear this; removeGoggles this; comment "Add containers"; this forceAddUniform "U_B_CombatUniform_mcam"; this addItemToUniform "ACE_EarPlugs"; this addItemToUniform "ACE_Flashlight_XL50"; for "_i" from 1 to 2 do {this addItemToUniform "HandGrenade";}; for "_i" from 1 to 3 do {this addItemToUniform "SmokeShell";}; this addItemToUniform "SmokeShellGreen"; this addItemToUniform "Chemlight_blue"; this addVest "V_PlateCarrier1_rgr"; for "_i" from 1 to 2 do {this addItemToVest "ACE_morphine";}; this addItemToVest "ACE_epinephrine"; this addItemToVest "ACE_tourniquet"; for "_i" from 1 to 10 do {this addItemToVest "ACE_quikclot";}; for "_i" from 1 to 5 do {this addItemToVest "ACE_packingBandage";}; this addItemToVest "ACE_MapTools"; for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";}; this addItemToVest "ACE_IR_Strobe_Item"; this addItemToVest "16Rnd_9x21_Mag"; for "_i" from 1 to 3 do {this addItemToVest "30Rnd_65x39_caseless_mag";}; for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag_Tracer";}; this addHeadgear "H_HelmetB"; this addGoggles "G_Tactical_Clear"; comment "Add weapons"; this addWeapon "arifle_MXM_F"; this addPrimaryWeaponItem "optic_AMS"; this addPrimaryWeaponItem "bipod_01_F_blk"; this addWeapon "hgun_P07_F"; this addWeapon "Rangefinder"; comment "Add items"; this linkItem "ItemMap"; this linkItem "ItemCompass"; this linkItem "tf_microdagr"; this linkItem "tf_rf7800str"; this linkItem "NVGoggles"; comment "Set identity"; this setSpeaker "ace_novoice";
  10. xgamescom

    Loadouts Main

    comment "RIFLEMAN V1"; comment "Exported from Arsenal by Sol.Cpt.xgamescom"; comment "Remove existing items"; removeAllWeapons this; removeAllItems this; removeAllAssignedItems this; removeUniform this; removeVest this; removeBackpack this; removeHeadgear this; removeGoggles this; comment "Add containers"; this forceAddUniform "U_B_CombatUniform_mcam"; this addItemToUniform "ACE_EarPlugs"; this addItemToUniform "ACE_Flashlight_XL50"; for "_i" from 1 to 2 do {this addItemToUniform "HandGrenade";}; for "_i" from 1 to 3 do {this addItemToUniform "SmokeShell";}; this addItemToUniform "SmokeShellGreen"; this addItemToUniform "Chemlight_blue"; this addVest "V_PlateCarrier1_rgr"; for "_i" from 1 to 2 do {this addItemToVest "ACE_morphine";}; this addItemToVest "ACE_epinephrine"; this addItemToVest "ACE_tourniquet"; for "_i" from 1 to 10 do {this addItemToVest "ACE_quikclot";}; for "_i" from 1 to 5 do {this addItemToVest "ACE_packingBandage";}; this addItemToVest "ACE_MapTools"; for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";}; this addItemToVest "ACE_IR_Strobe_Item"; this addItemToVest "16Rnd_9x21_Mag"; for "_i" from 1 to 10 do {this addItemToVest "30Rnd_65x39_caseless_mag_Tracer";}; this addHeadgear "H_HelmetSpecB_sand"; this addGoggles "G_Tactical_Clear"; comment "Add weapons"; this addWeapon "arifle_MX_F"; this addPrimaryWeaponItem "optic_Hamr"; this addWeapon "hgun_P07_F"; comment "Add items"; this linkItem "ItemMap"; this linkItem "ItemCompass"; this linkItem "tf_microdagr"; this linkItem "tf_rf7800str"; this linkItem "NVGoggles"; comment "Set identity"; this setSpeaker "ace_novoice";
  11. xgamescom

    Loadouts Main

    comment "GRENADIER V1"; comment "Exported from Arsenal by Sol.Cpt.xgamescom"; comment "Remove existing items"; removeAllWeapons this; removeAllItems this; removeAllAssignedItems this; removeUniform this; removeVest this; removeBackpack this; removeHeadgear this; removeGoggles this; comment "Add containers"; this forceAddUniform "U_B_CombatUniform_mcam"; this addItemToUniform "ACE_EarPlugs"; this addItemToUniform "ACE_Flashlight_XL50"; for "_i" from 1 to 2 do {this addItemToUniform "HandGrenade";}; for "_i" from 1 to 3 do {this addItemToUniform "SmokeShell";}; this addItemToUniform "SmokeShellGreen"; this addItemToUniform "Chemlight_blue"; this addVest "V_PlateCarrier1_rgr"; for "_i" from 1 to 2 do {this addItemToVest "ACE_morphine";}; this addItemToVest "ACE_epinephrine"; this addItemToVest "ACE_tourniquet"; for "_i" from 1 to 10 do {this addItemToVest "ACE_quikclot";}; for "_i" from 1 to 5 do {this addItemToVest "ACE_packingBandage";}; this addItemToVest "ACE_MapTools"; for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";}; this addItemToVest "ACE_IR_Strobe_Item"; this addItemToVest "16Rnd_9x21_Mag"; for "_i" from 1 to 8 do {this addItemToVest "30Rnd_65x39_caseless_mag_Tracer";}; this addBackpack "B_AssaultPack_mcamo"; for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_SmokeGreen_Grenade_shell";}; for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_SmokeRed_Grenade_shell";}; for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_Smoke_Grenade_shell";}; for "_i" from 1 to 10 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";}; this addHeadgear "H_HelmetSpecB_sand"; this addGoggles "G_Tactical_Clear"; comment "Add weapons"; this addWeapon "arifle_MX_GL_F"; this addPrimaryWeaponItem "optic_Hamr"; this addWeapon "hgun_P07_F"; comment "Add items"; this linkItem "ItemMap"; this linkItem "ItemCompass"; this linkItem "tf_microdagr"; this linkItem "tf_rf7800str"; this linkItem "NVGoggles"; comment "Set identity"; this setSpeaker "ace_novoice";
  12. comment "SQUADLEADER V1"; comment "Exported from Arsenal by Sol.Cpt.xgamescom"; comment "Remove existing items"; removeAllWeapons this; removeAllItems this; removeAllAssignedItems this; removeUniform this; removeVest this; removeBackpack this; removeHeadgear this; removeGoggles this; comment "Add containers"; this forceAddUniform "U_B_CombatUniform_mcam"; this addItemToUniform "ACE_EarPlugs"; this addItemToUniform "ACE_Flashlight_XL50"; for "_i" from 1 to 2 do {this addItemToUniform "HandGrenade";}; for "_i" from 1 to 3 do {this addItemToUniform "SmokeShell";}; this addItemToUniform "SmokeShellGreen"; this addItemToUniform "Chemlight_blue"; this addVest "V_PlateCarrier1_rgr"; for "_i" from 1 to 2 do {this addItemToVest "ACE_morphine";}; this addItemToVest "ACE_epinephrine"; this addItemToVest "ACE_tourniquet"; for "_i" from 1 to 10 do {this addItemToVest "ACE_quikclot";}; for "_i" from 1 to 5 do {this addItemToVest "ACE_packingBandage";}; this addItemToVest "ACE_MapTools"; for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";}; this addItemToVest "ACE_IR_Strobe_Item"; this addItemToVest "16Rnd_9x21_Mag"; for "_i" from 1 to 8 do {this addItemToVest "30Rnd_65x39_caseless_mag_Tracer";}; this addBackpack "tf_rt1523g_big"; for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_SmokeBlue_Grenade_shell";}; for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_SmokeGreen_Grenade_shell";}; for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_SmokeRed_Grenade_shell";}; for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_Smoke_Grenade_shell";}; for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_SmokeYellow_Grenade_shell";}; for "_i" from 1 to 10 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";}; this addHeadgear "H_HelmetSpecB_sand"; this addGoggles "G_Tactical_Clear"; comment "Add weapons"; this addWeapon "arifle_MX_GL_F"; this addPrimaryWeaponItem "optic_Hamr"; this addWeapon "hgun_P07_F"; this addWeapon "Binocular"; comment "Add items"; this linkItem "ItemMap"; this linkItem "ItemCompass"; this linkItem "ItemWatch"; this linkItem "tf_anprc152"; this linkItem "ItemGPS"; this linkItem "NVGoggles"; comment "Set identity"; this setSpeaker "ace_novoice";
  13. xgamescom

    Der Rat

    Der Rat Allgemein Der Rat ist zur demokratischen Umsetzung der Interessen im Clan eingeführt worden. Er besteht aus einer Gruppe zwischen 2 und 5 Personen, die von allen Sol-diers Mitgliedern gewählt werden. Diese Personen werden als Repräsentanten des gesamten Clans angesehen und haben das Recht über Sol-diers interne Angelegenheiten entscheiden zu können, solange es den Grundsätzen von Sol-diers nicht wiederspricht. Der Rat hat nicht das Recht sich in Angelegenheiten der Clanführung einzumischen, außer es betrifft den gesamten Clan. Aufgaben Mitgliedsaufnahme von Sol-diers Beförderung/Degradierung von Sol-diers Mitgliedern Aktualisierung und Verwaltung der Modpacks Planung der Ausbildungsverfahren bei Sol-diers Behandlung von Claninternen Anliegen Bearbeitung von Beschwerden/ Verstößen im Claninternen Bereich Wahlen Es steht jedem vollständigen Clanmitglied frei Vorschläge über die Website einzureichen. Diese werden bei Ratsmeetings bearbeitet. Es muss vor jeder clanbetreffenden Entscheidung abgestimmt werden. Dazu muss im Rat eine Mehrheit über 50% vorhanden sein. Gibt es eine Entscheidungen, die von Mitgliedern nicht akzeptiert werden, gibt es die Möglichkeit durch einen Clanentscheid diese ohne die Einwilligung des Rates ändern zu können. Ein Clanentscheid muss mind. 1 Woche früher beim Rat angekündigt werden und es müssen mehr als 75% aller Clanmitglieder für die Änderung abgestimmt haben. Vorraussetzungen Ratsmitglied vollständiges Mitglied bei Sol-diers Teilnahme an Ratsmeetings gefordert gewisses Maß an Integrität Erfahrung in ArmA unparteiisch Vetomensch : Durch das Vetorecht gibt es die Möglichkeit, Abstimmungen nicht zu akzeptieren und damit ungültig zu machen. Dieses Recht hat ausschließlich der Clangründer (Martyn). Jeglicher Missbrauch ist strengstens Untersagt!!! Ratswahlen : Ratswahlen finden alle 3 Monate (jedes Quartal) statt. Die Clanführung führt die Aufstellung der Ratsmitglieder und die darauffolgenden Abstimmungen durch. Jedes aktive vollständige Clanmitglied kann 2 Stimmen vergeben. Das Ergebnisse werden am Ende auf der Website bzw. von der Clanführung veröffentlicht. Bei mehr als 5 vollständigen Clanmitgliedern, die sich als Ratsmitglied aufstellen lassen besteht der Rat aus 5 Leuten. Bei mehr als 2 vollständigen Clanmitgliedern, die sich als Ratsmitglied aufstellen lassen besteht der Rat aus 3 Leuten. Bei weniger als 3 vollständigen Clanmitgliedern, die sich als Ratsmitglied aufstellen lassen , wird der Rat durch die Clanführung (Admins und Mods) repräsentiert. (Es wird keine Abstimmung durchgeführt) Ratsmeetings : Ratsmeetings sollten wöchentlich stattfinden. Damit ein Ratsmeeting stattfinden kann, muss mind. die Hälfte der Ratsmitglieder anwesend sein, um die Mehrheit zu garantieren. Jeder vollständige Sol-diers hat das Recht bei einem Ratsmeeting zuzuhören, hat aber kein Mitspracherecht während es stattfindet! Jede Person ist automatisch durch das Beitreten eines Ratsmeetings dazu verpflichtet, alle Themen, die behandelt werden, geheim zu halten. Die Weitergabe von claninternen Informationen ist strengstens Verboten!!! Bei Fragen Informationen über den Rat kann bei der Clanführung oder den Ratmitgliedern eingeholt werden. Ratsmitglieder sind in Teamspeak 3 mit R gekennzeichnet. Letzte Änderung: 08.10.2021 verfasst von xgamescom
  14. Die verschiedenen Erlaubnisse regeln, wer was in einer Mission machen darf Wenn du z.B. eine Helikopterlaubnis hast, (Diese wird durch die Ausbilder ausgestellt) darfst du in Missionen Heli fliegen.^^ Der Hintergrund ist der, dass wir versuchen Dinge, die durch falsche Benutzung das ganze Team umbringen könnten (also Amateur fliegt nen voll besetzten Heli gegen das erste Hindernis das auftaucht oder der Explosive sprengt aus versehen bzw. aus Unkenntnis von dem was er tut das halbe Team) nur von Leuten ausführen zu lassen, die das auch können. Diese "Scheine" oder Erlaubnisse oder wie man sie nennt, haben keinen Einfluss auf etwaige Beförderungen (außer die Fahrerlaubnis) und sind nur verpflichtend wenn man eine Klasse spielen möchte, die so eine Erlaubnis voraussetzt. Ich hoffe ich konnte unseren Gedankengang möglichst gut wiedergeben
  15. Nach nun mehreren erfolglosen Versuchen den Schriftführer des letzten Clanmeetings zu bewegen die Dokumentation des Clanmeetings, welches vor Kurzem sattgefunden hat, allen auf der Website zur Verfügung zu stellen, versuche ich es nun hier um vielleicht jemanden zu erreichen und dieses Problem allgemein einmal aufzuschreiben. Allem voran bin ich jedem Schriftführer äußerst dankbar, der sich den Inhalten der Meetings annimmt und diese aufschreibt!!! Jedoch landen diese Dokus, viel zu spät bzw. erst nach wochenlangen Drängen auf der Website und das ist für mich leider nicht ganz verständlich, da die Doku ja schon im Meeting verschriftlicht wird und danach ins Forum gepostet weden sollte. Dabei ist es bei diesen Änderungen oder Neuerungen die z.B vom Rat vorgenommem werden extrem wichtig, dass sie alle Mitglieder so bald wie möglich erreichen, damit sie umgesetzt werden können. Außerdem braucht weder die vll. nötige Formatierung noch das ins Forum stellen viel Zeit. Abschließend möchte ich alle früheren und zukünftigen Schriftführer bitten die Dokus in den nächsten 3 Tagen nach dem jeweiligen Meeting online zu stellen.?
  16. xgamescom

    Feedback neues Forum

    JA! Find ich ziemlich cool
  17. Ja ich würde Freitag und Mittwoch näher ins Auge fassen
  18. Ich habe eigentlich jeden Tag Zeit, aber ich würde einen Tag bevorzugen der nicht Samstag ist. Da sind normalerweise immer verschiedenste Events.
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